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Showing content with the highest reputation on 01/18/18 in Posts

  1. RevenantOSRS

    XLPC WILDY LADDER

    Since LPC scene is dieing, There should be a discussion of the current xlpc ratings in the wildy, so that people can join. This list will be for overall clan regarding activity, quality, and pulls in the Wilderness 1. Fearless - Overall #1 2. Bad Timing- Very consistent, good returns, fights back and working its way up to the top 3. Critical Damage - Good member base, but has fallen off due to unexperienced bv rank. 4. Destiny - Clan with experience and quality but inconsistent 5. Doom - Just opened, has a lot of potential, but no legacy ranks or clanners. 6. War - Lower levels but still able to pull high and compete with higher tier clans 7. Overpowered- Clan with sniping experience but wont go out of there comfort zone to try new things. 8. Overdose - Just came out of retirement, experienced and eager to fight clans. 9. ATL/XL - both unofficial but provides alot of action in the scene. 10. Outburst - Fell off when the clan that made them ( fearless ) reopened and started to dick them, Kicked ranks/members for leaking to fearless, and hides in clanwars from fearless starving there members from any wildy action. Share your thoughts or list in comments, I feel like this is pretty accurate especially with a few lower tier clans may be closing.
    6 points
  2. Fi should of chosen classic see if they stopped the prep aswell lol
    4 points
  3. hpc is 10x better than this current trash scene
    3 points
  4. shife is a piece of brown sticky stuff.
    3 points
  5. 2 points
  6. You guys try way too hard for Sharkbrew awards lol
    2 points
  7. Lee

    Fatality vs IR [2-1] P2P Prep

    We massed up 37 Green warriors to take on Intense Redemption in a P2P prep. After taking a loss in a hard fought r1 we won our next two rounds very convincingly. Thanks for the Prep Intense Redemption. lost Fatality Starting: 32 Intense Redemption Starting: 32 Fatality Ending: 17 Intense Redemption Ending: 0 Fatality Starting: 31 Intense Redemption Starting: 31 Fatality Ending: 23 Intense Redemption Ending: 0
    1 point
  8. website : http://badtiming-rs.com/forums/ Teamspeak Server : Badtimingts.teamspeak3.com Youtube Channel : https://www.youtube.com/channel/UCoMbUngp4KNqUiBGSalvHag Clan Chat"BtPub" Team Cape # 48 STAFF TEAM Requirements 50-65cb (1-4 defense) 40 Attack 70+Range 70+Strength 60+Mage We are here to enjoy the xlpc scene! Looking to join us!? hit us up @teamspeak or btpub cc. Were a little new to the scene as most of us use to be in main clans. Were enjoying the scene and hoping to see couple of new faces join our clan!
    1 point
  9. So some people would argue that FOE would be top 2 clans of all time behind only Mayhem Makers. But since MM has closed and Foe remains open and active (somewhat), some people were putting Foe #1. My question is, with the recent resurgence of Eop do you think Foe has slipped? There rank structure is weak and there pulls are low and they hide from Eop. Foe can't even do a midweek without getting crashed. They are also riddled with leaks. What are your thoughts on the top 5 clans of all time? 1. Mayhem Makers 2. Eruption Of Pures 3. Fatality 4. Final Ownage Elite 5. The Last Pures honorable mention: Critical Damage - although CD has changed scenes they are one of the only clans to have been open 10+ years and not close once... Props to them for that.
    1 point
  10. Good fight Supremacy. Came back with defending round
    1 point
  11. Vito

    XLPC CLANWARS LADDER

    At the end of the day I got rings lmfao. Outburst 0?
    1 point
  12. DHP

    XLPC WILDY LADDER

    How can CD be put at rank 3? They spend 5% of their trips in multi, #3 goes to doom or something
    1 point
  13. Broxxx

    XLPC WILDY LADDER

    YOU'RE VERY RIGHT THERE SIR!!!!!!!!!!!! Former High Council of Collision (2016) Former Elite of Fearless (2016) Former High Council of Envy (2016) Former Elder of Envy (2017) Former High Council of Bloody Vikingz (2017) Former Council of Mind Tricks (2017)
    1 point
  14. Tzu

    COTM & WCOTM - Total Revamp

    sorry reading is hard
    1 point
  15. LOL wonder who that is
    1 point
  16. Time for a million pk trips killing a couple pvmers at venanatis to get a free sig l0l
    1 point
  17. "Despite THE DEAD BIRD CLANhaving MULTIPLE MAINS and OPTS ON US" Lmao 15 v 22 clearly on vid , the propaganda u have jesus christ. 2 bad you fight us only when most of us are sleeping since our 80 % ML is Gmt based l0l. CU on Sunday.
    1 point
  18. 1 point
  19. gf ascent looking strong brothers kep it up
    1 point
  20. yo calm down dude, you're gonna end up with high blood pressure
    1 point
  21. LOL your clan is dead, goodjob killing our clanfriends/applicants - hope you guys are going out this weekend Expect the opposite of a losing topic on your local sharkbrew soon!
    1 point
  22. The pvm killing clan back at it again with another justin beiber ass topic
    1 point
  23. Mf topics remind me of fudogs topics. No one cares
    1 point
  24. Dude no one cares about your rev cave trips. Prep PX, or stfu.
    1 point
  25. 1 point
  26. Was fun. Thanks for action everyone.
    1 point
  27. 1 point
  28. 1 point
  29. I'm glad EoP has made so many clanners mad over all these years. I'm not going to get into a detailed post about why which clan is better because half the people on these forums are either in denial or they are straight up new as fuck compared to alot of the oldies. Regardless heres my list. 01.) MM 02.) EOP 03.) FOE 04.) FI 05.) CP I truly do wish MM was still around though. Would have been interesting to see a good rivalry between us and them during these times. Atleast they wouldn't share capes with other clans unlike some brown sticky stuffters.
    1 point
  30. Px are trash and easy lul, hence why Misfits bully em
    1 point
  31. 1. MM - Indisputable. Been a F2P power house for so many years when it counted, and they were really good in P2P as well. Foe made MM run for their money regularly though (clans like Epidemic and Eop did the same now and then, but not on the same scale as Foe). It's no wonder MM had the biggest and most active community (probably still bigger than most pure clans). 2. Foe - Foe has had its ups and downs, but mainly ups. In the years following the first era, Foe were for the majority pretty much ahead of Eop and Fi and Foe was the only clan to give MM proper fights and challenges on the long run. 3-4. Eop/Fi - When pure clanning started Fi was the most dominate clan for a really long period. Eop did beat Fi a few times during that first era. Since that first era Eop has been the more dominant and active clan of the two (based on the period after 2009). Both clans have had some slumps, but they always pulled through. So I guess it's safe to say #3 goes to Eop while #4 goes to Fi. 5-7. TLP/Epidemic/CP - TLP was a very stable P2P powerhouse that had amazing and dominant periods challenging the top 2 clans. In F2P they were very good, but usually lacked the numbers. A few years ago they were one of the strongest powerhouses during the 39 def era. I put Epidemic on the list because Epidemic accomplished what no other clan has ever accomplished in less than 1,5 year in the hardest and most active pure clanning era ever; dethrone the indusputable #1 clan MM in F2P with inferior accounts. Epidemic had gained their goal of taking #1 F2P by surprise. Epidemic is only on this list because of that feat. Epidemic lacked the P2P skills and numbers to be a serious contender vs clans like MM, Foe and TLP (the majority of our members hated P2P). I put CP on the list due to their long history and because they've had their periods of dominating the F2P scene. This was however during weaker clanning era's when every +1 was pretty much auto-accepted (eldercontracts anyone?).
    1 point
  32. can everyone stfu and let the battle for #7 commence
    1 point
  33. Apex are much stronger than PX atm?
    1 point
  34. Yep quote me again bump my topic up for me wooff
    1 point
  35. Lenin

    COTM & WCOTM - Total Revamp

    The New System For quite a long time we have had great competition within both systems. Lately, the community has been facing a lack of activity in the wilderness and largely in clan wars. Besides this, other internal problems within each system have caused some frenzy as well. We have been attempting to revamp both systems for a few months and now have decided to merge the systems within a table system harboured in standings much like in Soccer. Your wilderness AND prep activity will contribute to a monthly score which will determine your standing in the Clan Table. One of the important thing we want this merge to do is allow clans to reflect on any negative actions they might be committing. For example, if you bring mains or cape switch, that sort of behaviour will reflect directly onto your monthly score. Another example is, if you only do one server or only preps, this system will encourage ranks to pursuit the other server or the wilderness. We, as the staff, do not want to intervene or punish clans, but rather influence them. Note that we have contacted most clan ranks and collected information via Sharkbrew Ambassador boards & pms/IRC for several weeks now. Most of the feedback recieved has been pro-merge. Remember, most of these rules/changes were decided collectively. This system will be launched starting February. I will be responsible for coding the system with Slush's help. If this goes well I'll be able to help Slush to lift some pressure of him as well & scripts for your clans. Contents 1. Table Standings System 2. Merged System Benefits 3. Points System & Rules Table Standings System Example: https://i.gyazo.com/775723a5bd7605d151bf958f4f6ce992.png With a table/standings structure, the community will be able to visually see who is currently on top. Why is this beneficial/relevant? 1. Opinions are one thing, and an actual table demonstrating monthly performance is another i.e. pure statistics, both in the wilderness and in clan wars. 2. Visual view of all clan's standings instead of searching through a large list & top/low tier view, both monthly and annually. 3. Easier to handle farming via declarations. 4. Easier to determine who is in the lead if a tiebreaker occurs e.g. w/l ratio. Priority: Total points, W/L ratio, Main shame, and Ignorers Shame. 5. Peak pulls will be recorded and placed on the table for just another statistical factor, but will not be used within the system to determine winners or tiebreakers. Merged System Benefits Why is this merge beneficial? 1. Clans must compete in both CW and Wildy, not just one. This means a clans overall performance will speak, not just one factor e.g. stronger core in clan wars. 2. No clan can abuse ONLY one system alone to gain an award or attack another clan's chances at winning. 3. Unacceptable tactics are punished overall. If a clan uses mains in the wilderness, they will also be punished in terms of clan wars activity. 4. People can't attack one award e.g. WCOTM for farmed wins, and will have to bow down to a single winner competing both in CW and Wildy. I.e. its easier to farm for WCOTM or COTM only than both at the same time. 5. Easier to handle and be more productive for a single system - ALL staff working on one system (more brainpower) than split 4-3 on diff. systems. 6. No need to have tons of rules, guidelines etc. topics all around the place. e.g. COTM has topics in 3 diff. sections whilst WCOTM has topics in diff. places too. Its confusing or not structured. Less reading for clan ranks. Points System & Rules Clan Wars scoring Only BO3s and BO5s (extra +0.10) count. 2 BO3s OR 1 BO3 & 1 BO5 counts per day. F2P and P2P wins give +0.50 points. No server difference. 25v25 minimum. 35v35+ adds +0.10. 45v45+ adds +0.20. 50v50+ adds +0.30. 80v80+ adds +1. No participation or loss points given/taken. Wilderness scoring Verified Weekend Trips, F2P and P2P gives +0.40. Verified Midweeks +0.05. Minimum pull will be devised. Verified PKRIs +0.10. Minimum pull will be devised. For PKRI topics to be Verified, we expect to see good evidence of action against well-established pure clans. Randoms or Mains clans/teams will count as a Midweek. You can only get 2 topics Verified per day, Midweek and/or PKRI, one for EST and one for GMT. We will need solid evidence of the times. This means you can have either a PKRI or Midweek topic per EST and GMT. More detail on timezones will be out in the mega-thread soon. Breaking rules If a clan is verified to using mains, their standings will be effected for -1 points, and the topic at hand will be negated & tagged as 'MAIN'. This sets them back pretty far. Clans using mains will have column between 1/8 and 8/8 on the table for shame. Within clan wars, usage of cape switching, breaking base rules etc. will lead to the topic being negated. Other clans can dispute preps they weren't involved in. Declarations Maximum of 2 declarations per month. Clans can declare between 10th and 20th. Clans are given 5 days to respond. The declaration prep must occur within the month. Clans can only declare on a clan 1 +/- basis e.g. if A is first, B is second, C is third, and D is fourth, then B can only declare on A or C, not D. This prevents farming to a degree. Ignoring declarations -0.25. Ignored winners get +0.25 (server/opts etc. do not matter). Ignorers will have column between 1/2 and 2/2 on the table for shame. This prevents opt farming. Fighting and winning declarations leads to the base clan-wars points & an additional +0.20. Tiebreaker/End-of-month Face-off If the top two clans are within 1 points of each other, they will have to battle it out. The clan in the lead will decide the server ONLY. Rest of the details can be negotiated or base rules will apply. Some relevant changes Other clans who weren't involved in a clan wars prep can dispute regardless - since it affects their standings +/-. We will not act or intervene until a clan decides to dispute. We expect strong evidence on any dispute. Default minimum for preps has been increased to 25v25. If a prep opt count is set to or below 50% of the smaller clans ML, clans are expected to pull the correct amount assuming the opt count was decided. If a clan fails to pull that and win they get -0.10 less points. But if they loose, the opposing clan gets an extra +0.10. If both clans fail to pull the amount before the agreed time, this rule is nulled, whether one clan's pull picks up or not. Everyone expects ranks to put effort in to pull.
    0 points
  36. This video made me laugh
    -1 points
  37. scrub lol it says game over. you lost.
    -1 points
  38. I legit lol'd, this mans crying about someone leaving cc in a first to 25 that we didn't even post anywhere hahhahahaa
    -1 points
  39. I'm not even in fs v2 broccoli, ur ugly as fuck irl l000l loser
    -1 points
  40. Ur clan canceled an entire weekend at the start of the year, yikes man
    -1 points
  41. Lankz

    XLPC WILDY LADDER

    nice troll list.
    -1 points
  42. Community | Outburst CC Outburst massed up 16 later peaking at 24 Panthers for a Wednesday Midweek. Most of our action tonight was against WAR as we had similar opts and we also had a few small hits on OD/OP/ATL www.outburst-rs.com to join the #1 xlpc @Broxx @Chalu
    -1 points
  43. Topic by @Tiny Our Big Dick Bees massed up for a whole 30 seconds to mass up 20+ PrimeTimeKillerBees who were ready for a dosage of KENTUCKY FRIED PX. Our numbers stayed at a consistent ~20 for the entirety of our 2-3 Hour Trip. Our Hunting Bees started out the trip at REV CAVES and later moved to GDZ/GLORY HILL, then to VENNY. MISFITS finished off at REV CAVES again for a 100% CLEAN CLEAR on PEENIX CLAN. Despite THE DEAD BIRD CLAN having MULTIPLE MAINS and OPTS ON US, we were able to catch them off guard for a FREE SMOKE. @BackWoodsL POV: PICTURES DOWN BELOW:
    -2 points
  44. @Horizon @Salso @Lemons @Gelsey @Treehugger28 lmao wuu2 broccoli. Imagine massing 30mins to go "end our trip" then have this happen to you and hide in singles for the rest of your trip lmao
    -5 points
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