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Soundbank, HP bar, and QoL changes


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As development of Make-All and the Grotesque Guardians continues to progress, this week sees the release of a number of previously-polled Quality of Life updates. Plus your usual array of fixes.

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Quidamortem Fishing

 

A number of barbarian fishing spots have been added to the lake with the waterfall near Quidamortem. As with fishing near Otto's Grotto you'll be able to catch Leaping trout, salmon, and sturgeon. Did you know that in some places it's illegal to introduce foreign species to new areas? I mean, I guess that happened here, because my immersion would be ruined otherwise.

 

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Soundbank Changes

 

With the release of Fossil Island a number of changes were made to the soundbank of Old School RuneScape. This was to accommodate the new tracks being released with the content. This did have the effect of changing the sounds of all pre-existing tracks, since the soundbank is shared by all music in the game.

 

Following player feedback since the release of Fossil Island, we have opted to revert the changes. This means that all pre-existing tracks will sound as they once did, but the Fossil Island tracks will now sound slightly different.

 

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HP Bar Changes

 

A change has been made to the HP headbar which displays how many Hitpoints you have remaining. Each section of the bar will now represent a more accurate depiction of your remaining Hitpoints. Previously the number of Hitpoints you had remaining was inaccurately represented, particularly when low on Hitpoints.

 

There are 30 sections to your HP bar. Each section has a number of Hitpoints associated with it.

 

Before this update, a player with 90 HP would see the sections distributed as:

 

90 HP: 30 sections filled

89-87 HP: 29 sections filled

86-84 HP: 28 sections filled

...

8-6 HP: 2 sections filled

5-1 HP: 1 section filled

0 HP: 0 section filled

 

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