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OSRS community doubled but clannin stays same?


nawe
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1 hour ago, 2ndch4nce said:

You guys just don't recruit worth a shit any rely on clanhoppers to fill ur opts every week. 

 

IR has had a boom in recruiting and our public cc is almost constantly above 80 people, maybe if you spent less time flaming, and making propaganda and more time helping your clan, you'd notice more new blood. 

 

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Taken mid-day CST. 

 

But by all means, ignore this post, argue about who has an imaginary belt, and bitch about how your scene is dying, when all you do to 'recruit' is try to convince others to leave their clans to join yours. 

gj

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Lets be honest here Runescape being released on mobile was A good hype tactic, but its not going to bring players into clanning. 

The majority of younger players who download rs mobile and play for the 1st time are going to play for like 20 minutes and be like: "fuck this im downloading fortnite mobile".

 

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20 hours ago, Purefect said:

People who download an app just want something casual, where as building a specific account type takes work. 

 

In in the long run players who decide to play more serious may look into building an account such as a pure. Just takes time. 

Exactly what I was thinking.

I'm already happy with the results of OSRS mobile. I hope this does bring in people towards the clanning scene.

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