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FOE KILLS RAGE IN P2P [#1 AGAIN]


holydreams
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 Sunday, 23rd February: Final Ownage Elite massed up 100 elites for another easy P2P trip. Rage has officially become reliant on mains but that doesn't make any difference since FOE will always be miles ahead in every aspect of the game. Today was no different than any other trip. We rushed Rage when they were in multi at boneyard and killed all their pures in 30 seconds and cleared them. Almost immediately, Rage logged in about 50 mains who rushed us from the south-west so we dragged it south towards CA. We heard Fatality (Rage's dogs) were going to hit us from the south so we moved it to the tele spot with 70+ strong. We then proceeded to 1v2 Rage + Fatality and pushed them around the map. We kept controlling the teleport spot since it was 1v2 + mains and we never once went for a bank. Both clans kept teleporting out when we reduced them to low numbers in game but it allowed us to get free full clears on each of them.

 

Eventually the fight made its way to FOG. We were pushing Fatality all the way south on the west side of CA and forced them to teleport out. We fought Legacy for a while as well until they left and Fatality made a return so we shifted our focus. We ended up pushing Fatality all the way east and forced them run back north-west towards CA. At this point Rage rushed us south of fog with around 60. It wasn't enough and we fully cleared them as we pushed them to the east towards lumberyard and reduced them to 20 in game while we had 60.

 

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We then ran back north-west and chased Fatality all the way out of multi and followed Apex to CA. We fought Apex for a while, knowing both Rage + Fatality were on their way to hit us soon. Rage came in first with 35 Vennies because they can't compete without mains. Didn't really matter at all since we just turned on them, held the teleport spot and started kicking their ass. Rage was forced to run east towards ghost hut with only 25 pures in game, so we simply chased them there and killed their mains first. At this point they reached 40 pures in game which is fucking pathetic so we just ran over them with 70+ and bullied them out of the wilderness. We ran back to CA and Apex teleported out, Fatality nowhere to be seen.

 

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With no clan coming back to CA we teleported out victorious. We heard Fatality and Apex were moving to GDZ so we waited for Rage's move. They teleported up there so we instantly followed. We logged in to the world and began by hitting Fatality and clearing up half their clan. Rage rushed us from the west with Hydra in their capes so we just killed them both. Within 2 minutes Rage was done and ran inside GDZ like the dogs they are. We surrounded them in the hut and just killed the slow kids who we kept dragging outside. Rage's "brilliant" idea of running into GDZ doesn't work when their mentality is as weak as theirs. Rage's numbers were dropping rapidly while we were gaining. We moved to the west to kill the Rage mains outside and the pures used this time to run east to stage a getaway lmfao. We just ran back east and killed 30 of their pures when the Rage call was made to log out.

 

We kept going east onto New Gate hill and rushed through to bully Fatality. Fatality was cleared within 1 minute as the remaining 10 ran to 50 ports and got out of there ASAP. We then fought Apex for a while until we baited Rage back to the fight. Once Rage was back at New Gate hill we put all our attention back on them and they started dropping like flies again. They ran back north through New Gate so we rushed west towards GDZ following Apex and continued fighting them. When Rage returned we just started killing them again because they have no idea how to P2P lmfao. They ran back inside and the call was made to 1 item again. This time they didn't even last 5 minutes as their numbers kept dropping as they suicided over and over again.

 

FOE wins again.

 

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~Erik

 

~Jordai

 

~Isaak

 

~Real Me

 

~Safe

 

~Brian

 

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Tfw rage is always looking to hit our clusters at the perfect time to get a capecounter screenshot while foe had 1 hour+ nonstop action without banking. Explains their short povs. I'm glad they decided to show how bad they actually  are at the gdz fight tho.

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4 hours ago, Dynamic said:

Tfw rage is always looking to hit our clusters at the perfect time to get a capecounter screenshot while foe had 1 hour+ nonstop action without banking. Explains their short povs. I'm glad they decided to show how bad they actually  are at the gdz fight tho.

Foe doesn't regroup the whole trip

>rage regroup every time they hit us l0000l

Free smoke

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