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Suri reacted to Haro in Swarm | Release the Swarm.
Welcome to Swarm.
Clan Information
1-25 Defence Pure Clan.
Clan Chat: Swarm-RS | Uniform: Team 19 Cape & Turquoise Hat
Discord | Forums
Clan Leadership LEADER
Kami | Haro HIGH COUNCIL Capone
WARLORD - COUNCIL VoT | SW AT CAPTAIN S Haron Join the Swarm today. -
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Suri reacted to del in Fatality declare 100v100 CWA F2P Fullouts on both Zenith & Final Ownage Elite
I left EoP after giving them this weekend (will link below), due to the sheer fact the first trip I wasn't at the ENTIRE year, had two High Council's DDOS eachother because when they cleared FO, an elite member (@PreGains) commented on the returning not being that great and stated regardless good job on winning the fight. I was enterting my second year of University, there were two other leaders more than capable of dealing with the situation yet led me in charge of it when I wasn't even there. The clan was #1, Tyler was around and ready to pounce at any given opportunity to lead and also had a lot of respect/influece in the clan, so it was a no brainer for me.
My last trip;
I joined a struggling FO 5 months later as EoP was being ran by someone who I didn't trust as well as put the clan back to it's regular state (no clan wars, mains every trip). FO were pulling 40, unable to beat the likes of Supremacy, Fatality & Apex in P2P Clan Wars.
I left due to the sheer fact the likes of Borzor, 8pint, Go Hard, Pasco, Heismberg, Erik & Jordan_ were on my shortlist to be promoted which was necessary at the time in the clan in order to take it to the next level. Danny refused to do so, I left as I wasn't interested in helping to run the clan without an active rank team. They went from pulling 70-80 to 35-40 the week I left and then gave every single one of those names the promotion .
Where I left them;
After a long year hiatus, I came back to Runescape and was baited by my friends into opening a clan with them, friends who I have never worked alongside with on the game besides Pixel Pigeon & Parm. I was warned about how it would end but opted into it regardless and did pretty much everything for 6 months. FO tried to come at us and failed miserably (rev admin leak for the juice and confirmation that they indeed walked away from the rivalry). 4 months pass by and I eventually decide to close the doors of the clan as I wasn't interested in going through months and months of the same shit without any help whatsoever, the game is supposed to be for fun, not a slave job without pay.
Now I am in Fatality, where the only things that I am doing are leading events, improving member quality, keeping the clan motivated by setting goals and keeping it organised. Nothing more, nothing less.
Get all of your facts right before you shoot your shot my guy, till next time.
"Fullouts are pointless" - Yeah I've heard enough, people like you are the reason this game has lost it's shine.
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Suri reacted to ONSLAUGHT PUBLIC RELATIONS in Fatality declare 100v100 CWA F2P Fullouts on both Zenith & Final Ownage Elite
Both clans won’t accept but onslaught will. Send me pm
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Suri reacted to Roman in Fatality declare 100v100 CWA F2P Fullouts on both Zenith & Final Ownage Elite
just type yes or no lol no need to be sensitive about it
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Suri reacted to del in Fatality declare 100v100 CWA F2P Fullouts on both Zenith & Final Ownage Elite
Preferably on a Saturday during trip times in about two weeks from now.
Pm Ease#1234 to futher discuss different dates/times.
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Suri got a reaction from Brock Lesnar in F2p future
before reading : already notice that it will be a long text, if you are a member of a clan and just want to kick some ass this reading is probably not for you, if you are a clan's rank, please take a few minutes to read, reflect and issue your opinion on the matter below.
The imminent death of f2p is a reality, in fact, nobody today expects the scenario to be better or simply the way it is today in a few months. we are part of one of the smallest niches in a game that by nature doesn't have many new players
but, why does this happen?
at the beginning of oldschool the f2p scenario was active and in fact, it was the main scenario for pvp clans, so what has changed from 2014 to now? if the OSRS based player is only increasing, why doesn't our niche grow too?
I can divide this into three main factors:
-the elitization
-the lack of a main event
-toxic rivalries
the elitization:
the requirements to join clans have become increasingly insane, and the clans themselves have stopped going for new bloods, in fact, to join a competitive clan you need to have a clan history, know someone inside that clan, have good levels and returns
this alone already drives away a huge number of players, making a bubble in the world of clans and with a clear consequence, the lack of renewal of the scenario
'' recruiting newcomers to my clan will make him lose his quality ''
well, that's not a lie, but is quality really as important as keeping the scene alive? a good example is done in pure clans, let's take zenith as an example, use tactics like spam from your clan chat in banks to attract pures who never join a clan to know your clan project
unquestionably this makes the clan with several members with lower quality, but that eventually will learn to fight and improve, and as a result, every weekend the clan manages to pull more than 100 people into fights.
The simple fact that 99% of clans today have as their base player only who have played in the clan world for more than 8 years and with a combat level above 124+, but with small pulls and with basically repeated members in teams, demonstrates the madness of this elitization
the lack of a main event
This is something I believe has never been present in the main clan scenario, but success in the pure clan scenario should be followed by our community.
Ask yourself, what is the purpose of your clan today? win a rivalry? or just become the top 1? this again leads to a lack of objectivity in the f2p scenario, a large event, marked with a fixed schedule, can be a game change.
Larger fights involving several clans, seeking better performances / pulls / participations, in addition to improving logistics would make several players / clans be excited to return to f2p wild fights, and even new clans appear with this objective. Although it is difficult to score something
so due to the time difference between Est / Gmt, the biggest f2p clans should try to organize themselves to find an ideal time for everyone, even if at first their clan pulls less on these days, the tendency is for people to organize themselves and be able to show up constantly
Toxic rivalry
this is in fact the most important point, because it was here that the f2p scenario started to die, in crash war of Rot vs Di / df / vr / eos we learned how crash wars can destroy the scenario. does not exist a winner in something like that, in the end we only have the end of the community we like and the
weakening of the scenario, although rivalries always exist and it is even something positive, things like, '' stop the activity '' or '' crash in all fights '' will only make new and old players away from the scenario.
Rivalries are positive, but when they become toxic and the only goal of your clan is to destroy the other, become something terrible and even if you ever manage to end that group of players, your clan will become aimless and will be the next to die
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Suri reacted to del in Fatality Vs Rage ~ 22v22 (P2P) ~ 5-2 (2-1 Sets)
Forums | Teamspeak | Discord
Thursday, September 3rd, 2020; Fatality massed up, peaking at around 22 members for our scheduled big mini versus Rage. Lost the first set as a few people who showed up today were old men needing to shake off their rust, came back hard the next two sets without dropping a round. Good fight Rage, better luck next time.
~ Ease ~
~ Nawe ~
~ Jon ~
~ XGRX ~
~ Lee ~
Set 1 (1-2)
Round 1: Victory
Fatality Starting/Ending: 19/7
Rage Starting: 19
Round 2 & 3: Defeat
Set 2 (2-0)
Round 1: Victory
Fatality Starting/Ending: 21/10
Rage Starting: 21
Round 2: Victory
Fatality Starting/Ending: 19/10
Rage Starting: 19
Set 3 (2-0)
Round 1: Victory
Fatality Starting/Ending: 17/5
Rage Starting: 17
Round 2: Victory
Fatality Starting/Ending: 19/11
Rage Starting: 19
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Suri got a reaction from Prado in New Power vs Latin Crew
Clan chat: np clan - Discord: https://discord.gg/CRsgGsN
Hello sharkbrew, today we had a mid week fight against Latin Crew. They handed us our first loss since opening on OSRS so
we were motivated to beat them.
Special thanks to our incredible members for continuing to strive by improving their quality each fight and to our callers for the amazing work
Gf Latin Crew, pm Dig Din#6814 or Dias158#9263 for f2p cwa fights
Round 1: 25-19
Round 2: we lose
Round 3: 25-23
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Suri reacted to del in 92 Fatalians Take #1 P2P ~ Ft. Zenith, Legacy & FO.
Forums | Teamspeak | Discord
Sunday, 30th August, 2020; Fatality massed up peaking at around 92 members for our P2P Sunday Trip. After a successful Saturday, we expected to pull significantly higher today and went well above expectations. With no surprise, our so called "rivals" Supremacy went out with about 17 people sniping fights without any capes and Apex who aid them were no where to be seen. We had plenty of action with Legacy, Zenith and FO throughout the entire trip, coming out on top in every single cluster, ending this weekend as #1 in our eyes. Thank you all for the action, see you next week .
Fatality Vs Legacy, Zenith & FO
To start the day we set up a fight with Legacy at CA. With a strong west side we were quick to be aggressive and exert our pressure onto Legacy. Zenith would log in to try and crash but with how we were spread we were in a perfect position to kill everyone who was at CA. We eventually pulled the fight northeast and caught Zenith in big clumps attempting to give chase. We pulled the fight to sperm where we continued to maintain control, and Legacy re-rushed from the west so we once again pulled northeast dragging Zenith into us once more. We then began to kill the Legacy who were all clumped up on sperm hill hold hands with one another. Now with Zenith re-rushing we pulled onto 26 hills killing them as they came into us. We held the hill and catching Zenith in a fat clump on the hill killed it and then dipped out.
Starting:
Ending:
Fatality Vs Zenith & FO
We then went to rush Zenith and FO south of fog, killed as many stragglers as we could as they tele'd out.
Fatality Vs Zenith
Seeing more action was going on at Bandits we logged in north inside bandits and began killing Zenith. We focused all the white dots inside of us clearing them up, then focusing on the clumps in the mouth of bandits. We continued killing them and FO logged in from the west, so we pulled back north inside bandits and with Zenith choosing to hit FO instead we spammed gf z and dipped out.
Fatality Vs Legacy, Blunt Purez & Zenith
We defended in boneyard for Legacy and it would be attempted to be crashed by Blunt Purez so we pulled north and made quick work of the weed heads. We pulled northwest to mossies since Zenith came to crash as well. As we were regrouping at mossies to see if more action would take place Zenith chose to rush us so we single to multied them then gave them a tussle in single. Seeing as they didn't want to duke it out more they would end up all teleing out.
Fatality Vs Legacy & Zenith
For the next fight we defended in boneyard and Legacy rushed from the west. We pushed hard and wrapped with our northern side catching them in clumps, but again Zenith would come to crash so we pulled north got an east to west and wrapped back south to catch Zenith in clumps in the center of boneyard. We pulled the fight far east forcing Zenith to follow us to sperm, they ended up teleing to ca so we dipped out.
~ Tanqe ~
~ Brian ~
~ Lee ~
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Suri reacted to Plopi in New Power vs The Rising
Discord: https://discord.gg/CRsgGsN
A few days ago we approached TR looking for some f2p action which they gladly accepted. Despite our numbers, we were determined and focused, knowing that this would be one of our biggest challenges since reopening on osrs. The fight was super competitive and close, with both clans dragging each other many times. The final round was decisive, which we ended up winning thus taking the W home.
Thanks The Rising for the fun and close fight.
PM Dig Din#6814 or Dias158#9263 for some F2P CWA action.
Round 1: 25 x 20
Round 2: 21 x 25
Round 3: 25 x 24
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Suri reacted to del in [F2P TRIP OF THE YEAR] Fatality's Saturday Extravaganza ~ Down 30 Comeback ~ Ft. Supremacy, Apex, Rage & Zenith.
Forums | Teamspeak | Discord
Saturday, 29th August, 2020; On this wonderful Saturday night, Fatality left Edge with a strong 65 man unit, later peaking at 72. Today we had some excellent clusters that we dominated as well as bullied the likes of Supremacy and Apex once again reducing them to do nothing but snipe clans. Today we did something that I have not seen done for quite a few years in the scene, bringing back a fight down THIRTY people in a 1v1 to pretty much full clearing the opposing clan, this was without a doubt one of the best F2P trips we have had in many years, kudos to all that attended and thank you all for such great action tonight. See you tomorrow.
Fatality Vs Anti Fatality (Apex & Supremacy) Ft. Zenith
To start this Saturday off we saw some sharks on land so we were quick to login for the kill on them and hit Apex at CA, chasing them all around the area while they meatshielded for Zenith to login and attempt to hit us off them. The fight soon pulled inside of Chaos Altar where we continued to stay on top of Apex killing them. Supremacy decided it would be a smart idea to log in to hit us as well so we scimmed ontop of them forcing them to run away like the beta clan they are, as we chased them outside of CA all the way to single.
Fatality Vs Rage Ft. TOC on Zenith
For the next fight of the day Rage defended for us at the mouth of Bandit's camp. Soon after the rush Zenith logged in from the east to crash the fight so like the civil people we are we teamed on crash and begin to destroy Zenith. We pulled the fight inside of Bandits and picked off every Zenith member who stuck out, eventually forcing Zenith to pull outside and run east. It soon got down to a 1v1 between us and Zenith but Foe came on full food and crashed so we all dipped to single after a long ass cluster.
Fatality Vs Anti Fatality (Apex & Supremacy)
Anti-Fatality was attempting to fight on the west side of bandits and we couldn't let that happen, so we logged in ontop of Apex and chased them through bandit's all the way outside east as their allies instantly left them to die to us.
Fatality Vs Rage Ft. Apex & Zenith
This time around we defended for Rage south of boneyard. We patiently held our ground and maintained our opt lead from the get go, however Apex and Zenith would attempt to crash the fight, so we instantly pushed Apex back into single and moved north hoping they would come into multi. Unfortunately they did not so we dipped.
Fatality Vs Rage Ft. Zenith
We were defending once more by Sperm when Zenith chose to log in on top of us. We quickly pulled east and began single to multiing them. As we had been defending for Rage, they were soon to come and we once again took on Zenith and their numbers once more, as a team on crash. We ended up pushing Zenith to south of ghost hut, as Rage were further north of ghost hut, they assumed Zenith were off the map, Zenith continued to hit us from behind whilst Rage began to initiate a 1 on 1, we moved further north as did Rage who kept themselves north of us, Zenith moved further north killing our backline and eventually decided to leave us to fight 1 on 1, at this point we were down a signficant amount of opts, but that did not discourage us. We continued to pull the fight north since there was a fight at CA already, and changed our return spot. We were down 30 at a point in the fight, we ate our entire inventories, tanking for our returners to help level the fight again. Through our returning and movements around the map, we found ourselves at horse shoe, which is where we began to steadily bring the fight back. Once we got to even opts we pushed it and began making our comeback here. We scimmed the back of Rage, and forced them to run south, not letting up we proceeded to pick off every individual left behind. At this point Rage were on their way to mixing their clan with the cluster going on at CA, we were left with 10 Rage on the counter to our 57 and logged out. What a performance from clan Fi, good fight Rage.
Fatality Vs Rage Ft. Apex
To end the day we got a rematch with Rage at bandits this go round. The fight turned into a very nice return fight moving around bandits with us maintaining an opt advantage most of the time. Apex showed up attempted to snipe both clans and was very unsuccessful with them having to stay in single for a majority of the time ( rofl ). The fight eventually peeled off when Rage chose to put and end to Apex and scimmed them and dipped out. We stood in multi hoping for a bit more action to resume up but since it did not we, chose to end as well.
~ Fear Alex ~
~ Tanqe ~
~ Schweden ~
~ Lee ~
~ Brian ~
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Suri got a reaction from Brock Lesnar in F2p future
before reading : already notice that it will be a long text, if you are a member of a clan and just want to kick some ass this reading is probably not for you, if you are a clan's rank, please take a few minutes to read, reflect and issue your opinion on the matter below.
The imminent death of f2p is a reality, in fact, nobody today expects the scenario to be better or simply the way it is today in a few months. we are part of one of the smallest niches in a game that by nature doesn't have many new players
but, why does this happen?
at the beginning of oldschool the f2p scenario was active and in fact, it was the main scenario for pvp clans, so what has changed from 2014 to now? if the OSRS based player is only increasing, why doesn't our niche grow too?
I can divide this into three main factors:
-the elitization
-the lack of a main event
-toxic rivalries
the elitization:
the requirements to join clans have become increasingly insane, and the clans themselves have stopped going for new bloods, in fact, to join a competitive clan you need to have a clan history, know someone inside that clan, have good levels and returns
this alone already drives away a huge number of players, making a bubble in the world of clans and with a clear consequence, the lack of renewal of the scenario
'' recruiting newcomers to my clan will make him lose his quality ''
well, that's not a lie, but is quality really as important as keeping the scene alive? a good example is done in pure clans, let's take zenith as an example, use tactics like spam from your clan chat in banks to attract pures who never join a clan to know your clan project
unquestionably this makes the clan with several members with lower quality, but that eventually will learn to fight and improve, and as a result, every weekend the clan manages to pull more than 100 people into fights.
The simple fact that 99% of clans today have as their base player only who have played in the clan world for more than 8 years and with a combat level above 124+, but with small pulls and with basically repeated members in teams, demonstrates the madness of this elitization
the lack of a main event
This is something I believe has never been present in the main clan scenario, but success in the pure clan scenario should be followed by our community.
Ask yourself, what is the purpose of your clan today? win a rivalry? or just become the top 1? this again leads to a lack of objectivity in the f2p scenario, a large event, marked with a fixed schedule, can be a game change.
Larger fights involving several clans, seeking better performances / pulls / participations, in addition to improving logistics would make several players / clans be excited to return to f2p wild fights, and even new clans appear with this objective. Although it is difficult to score something
so due to the time difference between Est / Gmt, the biggest f2p clans should try to organize themselves to find an ideal time for everyone, even if at first their clan pulls less on these days, the tendency is for people to organize themselves and be able to show up constantly
Toxic rivalry
this is in fact the most important point, because it was here that the f2p scenario started to die, in crash war of Rot vs Di / df / vr / eos we learned how crash wars can destroy the scenario. does not exist a winner in something like that, in the end we only have the end of the community we like and the
weakening of the scenario, although rivalries always exist and it is even something positive, things like, '' stop the activity '' or '' crash in all fights '' will only make new and old players away from the scenario.
Rivalries are positive, but when they become toxic and the only goal of your clan is to destroy the other, become something terrible and even if you ever manage to end that group of players, your clan will become aimless and will be the next to die
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Suri reacted to Geoide in Fatality Vs Final Ownage ~ 23v23 (P2P) ~ 2-0 Sets ~ Ft. 11v15 Comeback
FI are the best pure clan ever
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Suri reacted to del in Fatality Vs Final Ownage ~ 23v23 (P2P) ~ 2-0 Sets ~ Ft. 11v15 Comeback
Forums | Teamspeak | Discord
Tuesday, August 25th, 2020; Fatality massed up, peaking at around 25 members for our scheduled big mini versus Final Ownage. We performed like absolute garbage, but still managed to pull through, coming out victorious in the first two sets. Thanks for the fight FO, better luck next time. Looking forward to the rematch.
Shoutout to you niggas who refused to give up:
~ Lee ~
~ Ease ~
Set 1 (2-1)
Round 1: Victory
Fatality Starting/Ending: 21/5
Final Ownage Elite Starting: 21
Round 2: Defeat
Round 3: Victory
Fatality Starting/Ending: 22/6
Final Ownage Elite Starting: 22
Set 2 (2-1)
Round 1: Victory
Fatality Starting/Ending: 21/12
Final Ownage Elite Starting: 21
Round 2: Defeat
Round 3: Victory
Fatality Starting/Ending: 19/8
Final Ownage Elite Starting: 19
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Suri reacted to Matheus in Lobsters declare a war on New Power! 😈👀
I bet 500m on Plopi and his boys
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Suri reacted to del in [TS AUDIO LEAK] Fatality demolish Anti Fi (Apex & Supremacy) ~ 1v2
For the past month, Fatality leadership has framed innocent supremacy members for spying, our plan worked as expected (we knew sups rank team wasn't capable of putting in actual effort into catching spies and we knew exactly how they did it). This is part 1 of the fight vs both them and apex.
Did you really find the leak?
Kiss the ring, bitch.
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Suri got a reaction from Brock Lesnar in F2p future
before reading : already notice that it will be a long text, if you are a member of a clan and just want to kick some ass this reading is probably not for you, if you are a clan's rank, please take a few minutes to read, reflect and issue your opinion on the matter below.
The imminent death of f2p is a reality, in fact, nobody today expects the scenario to be better or simply the way it is today in a few months. we are part of one of the smallest niches in a game that by nature doesn't have many new players
but, why does this happen?
at the beginning of oldschool the f2p scenario was active and in fact, it was the main scenario for pvp clans, so what has changed from 2014 to now? if the OSRS based player is only increasing, why doesn't our niche grow too?
I can divide this into three main factors:
-the elitization
-the lack of a main event
-toxic rivalries
the elitization:
the requirements to join clans have become increasingly insane, and the clans themselves have stopped going for new bloods, in fact, to join a competitive clan you need to have a clan history, know someone inside that clan, have good levels and returns
this alone already drives away a huge number of players, making a bubble in the world of clans and with a clear consequence, the lack of renewal of the scenario
'' recruiting newcomers to my clan will make him lose his quality ''
well, that's not a lie, but is quality really as important as keeping the scene alive? a good example is done in pure clans, let's take zenith as an example, use tactics like spam from your clan chat in banks to attract pures who never join a clan to know your clan project
unquestionably this makes the clan with several members with lower quality, but that eventually will learn to fight and improve, and as a result, every weekend the clan manages to pull more than 100 people into fights.
The simple fact that 99% of clans today have as their base player only who have played in the clan world for more than 8 years and with a combat level above 124+, but with small pulls and with basically repeated members in teams, demonstrates the madness of this elitization
the lack of a main event
This is something I believe has never been present in the main clan scenario, but success in the pure clan scenario should be followed by our community.
Ask yourself, what is the purpose of your clan today? win a rivalry? or just become the top 1? this again leads to a lack of objectivity in the f2p scenario, a large event, marked with a fixed schedule, can be a game change.
Larger fights involving several clans, seeking better performances / pulls / participations, in addition to improving logistics would make several players / clans be excited to return to f2p wild fights, and even new clans appear with this objective. Although it is difficult to score something
so due to the time difference between Est / Gmt, the biggest f2p clans should try to organize themselves to find an ideal time for everyone, even if at first their clan pulls less on these days, the tendency is for people to organize themselves and be able to show up constantly
Toxic rivalry
this is in fact the most important point, because it was here that the f2p scenario started to die, in crash war of Rot vs Di / df / vr / eos we learned how crash wars can destroy the scenario. does not exist a winner in something like that, in the end we only have the end of the community we like and the
weakening of the scenario, although rivalries always exist and it is even something positive, things like, '' stop the activity '' or '' crash in all fights '' will only make new and old players away from the scenario.
Rivalries are positive, but when they become toxic and the only goal of your clan is to destroy the other, become something terrible and even if you ever manage to end that group of players, your clan will become aimless and will be the next to die