New Power... The freaks that are burning down the Amazon rainforest, the lungs of the world! Lobsters will take action in stopping them, we will hit them calmly with force.. Remember what happened to Reapers of Runescape haha... Yeah the same will happen to the hooligans of Brazil! Bad luck New Power 😈... We got eyes everywhere 👀👀🗣️...
Saturday 29th 5EST start, goodluck NP you will need it...
Today we had a fight against Deathrow. It was a very close fight as we won the first round and they replied by winning the follow up second round. The war itself was decided in the last and final round, where both clans showed no signs of giving up, taking the lead from each other multiple times, but in the end we managed to pull through and secure the W.
Thanks Deathrow for the fun.
PM Dig Din#6814 or Dias158#9263 for some F2P CWA action.
Today we had a fight against Deathrow. It was a very close fight as we won the first round and they replied by winning the follow up second round. The war itself was decided in the last and final round, where both clans showed no signs of giving up, taking the lead from each other multiple times, but in the end we managed to pull through and secure the W.
Thanks Deathrow for the fun.
PM Dig Din#6814 or Dias158#9263 for some F2P CWA action.
Today we had a fight against Deathrow. It was a very close fight as we won the first round and they replied by winning the follow up second round. The war itself was decided in the last and final round, where both clans showed no signs of giving up, taking the lead from each other multiple times, but in the end we managed to pull through and secure the W.
Thanks Deathrow for the fun.
PM Dig Din#6814 or Dias158#9263 for some F2P CWA action.
Today we had a fight against Deathrow. It was a very close fight as we won the first round and they replied by winning the follow up second round. The war itself was decided in the last and final round, where both clans showed no signs of giving up, taking the lead from each other multiple times, but in the end we managed to pull through and secure the W.
Thanks Deathrow for the fun.
PM Dig Din#6814 or Dias158#9263 for some F2P CWA action.
Today we had a fight against Deathrow. It was a very close fight as we won the first round and they replied by winning the follow up second round. The war itself was decided in the last and final round, where both clans showed no signs of giving up, taking the lead from each other multiple times, but in the end we managed to pull through and secure the W.
Thanks Deathrow for the fun.
PM Dig Din#6814 or Dias158#9263 for some F2P CWA action.
before reading : already notice that it will be a long text, if you are a member of a clan and just want to kick some ass this reading is probably not for you, if you are a clan's rank, please take a few minutes to read, reflect and issue your opinion on the matter below.
The imminent death of f2p is a reality, in fact, nobody today expects the scenario to be better or simply the way it is today in a few months. we are part of one of the smallest niches in a game that by nature doesn't have many new players
but, why does this happen?
at the beginning of oldschool the f2p scenario was active and in fact, it was the main scenario for pvp clans, so what has changed from 2014 to now? if the OSRS based player is only increasing, why doesn't our niche grow too?
I can divide this into three main factors:
-the elitization
-the lack of a main event
-toxic rivalries
the elitization:
the requirements to join clans have become increasingly insane, and the clans themselves have stopped going for new bloods, in fact, to join a competitive clan you need to have a clan history, know someone inside that clan, have good levels and returns
this alone already drives away a huge number of players, making a bubble in the world of clans and with a clear consequence, the lack of renewal of the scenario
'' recruiting newcomers to my clan will make him lose his quality ''
well, that's not a lie, but is quality really as important as keeping the scene alive? a good example is done in pure clans, let's take zenith as an example, use tactics like spam from your clan chat in banks to attract pures who never join a clan to know your clan project
unquestionably this makes the clan with several members with lower quality, but that eventually will learn to fight and improve, and as a result, every weekend the clan manages to pull more than 100 people into fights.
The simple fact that 99% of clans today have as their base player only who have played in the clan world for more than 8 years and with a combat level above 124+, but with small pulls and with basically repeated members in teams, demonstrates the madness of this elitization
the lack of a main event
This is something I believe has never been present in the main clan scenario, but success in the pure clan scenario should be followed by our community.
Ask yourself, what is the purpose of your clan today? win a rivalry? or just become the top 1? this again leads to a lack of objectivity in the f2p scenario, a large event, marked with a fixed schedule, can be a game change.
Larger fights involving several clans, seeking better performances / pulls / participations, in addition to improving logistics would make several players / clans be excited to return to f2p wild fights, and even new clans appear with this objective. Although it is difficult to score something
so due to the time difference between Est / Gmt, the biggest f2p clans should try to organize themselves to find an ideal time for everyone, even if at first their clan pulls less on these days, the tendency is for people to organize themselves and be able to show up constantly
Toxic rivalry
this is in fact the most important point, because it was here that the f2p scenario started to die, in crash war of Rot vs Di / df / vr / eos we learned how crash wars can destroy the scenario. does not exist a winner in something like that, in the end we only have the end of the community we like and the
weakening of the scenario, although rivalries always exist and it is even something positive, things like, '' stop the activity '' or '' crash in all fights '' will only make new and old players away from the scenario.
Rivalries are positive, but when they become toxic and the only goal of your clan is to destroy the other, become something terrible and even if you ever manage to end that group of players, your clan will become aimless and will be the next to die