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Tyendinaga

Kingpin
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Everything posted by Tyendinaga

  1. How do people mess this up in 2015? I refuse to believe this
  2. Our average defense level is 5.6. If you're going to flame at least try to make sense.
  3. To even suggest such a thing leads me to believe you aren't a true pker
  4. THIS TOPIC IS GOING NOWHERE FAST, TURN BACK NOW
  5. I fucking pm'ed you for the mailing address now get back to me
  6. I believe our TS and IRC channels both hit the top 3 last night of all that are active, can't comment about our relative forum activity as I don't frequent the others often.
  7. I prefer p2p. F2p is all coordination while p2p opens up more room for individual talent. I find both enjoyable regardless
  8. The very definition of being a pure is maximizing offense per combat level. There is no defense level between 1-42 and prayer over 45 for a 'pure' that provides an appropriately higher DPS. To get over 20 defense whatsoever, and prayers respectively to their levels, is simply unacceptable. The sole purpose of your account is to bully those who keep to some standard of pureness while being unable to compete in your own combat bracket.
  9. What are you referring to, there is no excuse for either of what you mentioned
  10. From an outside perspective it's clear you wanted to enjoy yourselves and you succeeded in doing so. Best of luck to your ex members in whatever goals you have.
  11. Go play Halo1 you fucking casual I don't actually know if it's possible. I'm unsure if there are any true projectiles in the game as they all appear to be delayed hits with accompanied animations.
  12. From the Near Miss Devblog posted today:(http://services.runescape.com/m=forum/forums.ws?380,381,150,65567074) In a team oddskull clan war a skull spawns in the middle of the map at the start of the war. Picking up and holding the skull gains your clan points. The opposing team must kill the player carrying the skull in order to claim it themselves and gain points. The team with the most points at the end of the war win. Question: Should we introduce a new Clan Wars game mode called Team Oddskull? Clans could compete to hold a skull for the longest, killing each other to get possession of the skull. The clan that holds the skull for the most time wins. ------------------------------------------------------------------ While there was another mode posted(Timed Deathmatch), I think the discussion of OBJ modes warrants a discussion on its own. Currently warring consists of sitting in single on weekends or occasionally taking the fight to clan wars. Both of these don't need an explanation beyond the traditional 'slayer' type. The whole point is to kill the other team. There is a CTF variant(Castle Wars) that nobody plays. What is the reason for this? Aside from a primary problem of RNG damage and lack of proper player collision, do you not feel that CTF plays well in runescape? Or is it the lack of options available to the clan trying to play the game? In the event that Team Oddskull becomes a mode, what do you think should happen in order to make this a proper gametype? Examples of my own include: What are the traits of the player holding the ball? Can I be frozen? Can I 1bang other players in melee distance? Can I throw the ball? Am I more durable or have regenerating stats? What kind of toggles can be expected if such a mode is implemented? Is there a damage modifier on the skull carrier or other players? Is player collision turned on? Is it possible to 'intercept' a pass? While these are just my own ideas, my primary point is to at least spur some discussion as to whether or not additional gametypes would be welcomed into OSRS clanning, what can be done about current state of affairs, or if we should all fuck off back to the wild.
  13. is Nick Hamilton's Disciples still accepting apps? I have my tin cans with string at the ready
  14. very informative, for sure to provoke thoughtful discussion
  15. it'll be another 10 years before you even hit the age bracket to qualify to call somebody else a kid.
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