Tyendinaga Posted June 27, 2018 Report Share Posted June 27, 2018 Link if u give a fuck http://services.runescape.com/m=news/revenant-cave-rewards-revisited-content-poll--theatre-of-blood?oldschool=1 The Barbed rete is a tradeable offhand requiring 60 Ranged to equip. When the rete is charged with a minimum of 1000 Revenant ether, a special effect "It's a trap!" can be used by right-clicking it, similar to how the Dragonfire shield special effects work. On a successful "It's a trap!" hit, the opponent will be unable to move for 20 seconds and will be poisoned. This has a 15 second cooldown and costs 10 Revenant ether per charge. The accuracy of the Barbed rete's special effect is based on your opponents ranged defence (scaling from 0 - 500) & weight (scaling from 0kg - 50kg). Your opponent can reduce the time they are held for by attacking the player who has trapped them. Each attack will remove 5 seconds from the overall time. Example 1 If a trapped opponent attacks back with regular darts, after 4 attacks on rapid (4.8 seconds), they will be able to move again. Example 2 If a trapped opponent attacks back with a crossbow, after 3 attacks on rapid (9 seconds), they will be able to move again. This is the best multi pvp update to come out in years. The shit N rangers and the great N rangers will be separated by how well people can use these both evasively and on the offensive. I'm curious how far away these can be thrown from in order to escape minimum freeze time (dart range). Make sure these pass. Martin Tyler 1 Link to comment Share on other sites More sharing options...
Brandon Posted June 27, 2018 Report Share Posted June 27, 2018 Ah yes Link to comment Share on other sites More sharing options...
Martin Tyler Posted June 27, 2018 Report Share Posted June 27, 2018 how is this good lol. this will make the range/melee rag situation even more obnoxious. it also devalues the role of the mage Sauce and موني 2 Link to comment Share on other sites More sharing options...
Mash Posted June 27, 2018 Report Share Posted June 27, 2018 Bring back 5 v 5 nranger minis Link to comment Share on other sites More sharing options...
Chief Posted June 27, 2018 Report Share Posted June 27, 2018 gross Link to comment Share on other sites More sharing options...
Break Posted June 27, 2018 Report Share Posted June 27, 2018 ahh yes, my ability as an Nranger is going to go up two-fold. time to sell my p2p gear NL_Ronald 1 Link to comment Share on other sites More sharing options...
موني Posted June 27, 2018 Report Share Posted June 27, 2018 6 minutes ago, Martin Tyler said: how is this good lol. this will make the range/melee rag situation even more obnoxious. it also devalues the role of the mage Issue is pre-eoc u could survive with all n rangers if they were competent and actually used the bolas shit update, hope everyone votes no Link to comment Share on other sites More sharing options...
Tyendinaga Posted June 27, 2018 Author Report Share Posted June 27, 2018 10 minutes ago, Moni said: Issue is pre-eoc u could survive with all n rangers if they were competent and actually used the bolas shit update, hope everyone votes no weight based (ballista heavier than cbow) 15s cooldown escapable based on attack speed this item promotes spatial awareness. that is never not a good thing. Link to comment Share on other sites More sharing options...
Mustafa Posted June 27, 2018 Report Share Posted June 27, 2018 dont like it tbh Link to comment Share on other sites More sharing options...
Yaz Posted June 27, 2018 Report Share Posted June 27, 2018 this will make mains 10x more obnoxious, no thanks. Link to comment Share on other sites More sharing options...
Jordai Posted June 27, 2018 Report Share Posted June 27, 2018 1 hour ago, Martin Tyler said: 111how is this good lol. this will make the range/melee rag situation even more obnoxious. it also devalues the role of the mage ! Link to comment Share on other sites More sharing options...
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