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sudo_

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Everything posted by sudo_

  1. pretty sure eop is the only clan that actually pks during the week consistently
  2. trying to get out of bronze 4 atm. teammates keep holding me back =////
  3. when i see a picture of a gorilla, i think of harambe, and when i think of a dead clan, i think of fatality XD
  4. u making the term on urban dictionary or am i making it
  5. in all seriousness, who would ever try to get a regroup IN MULTI IN THE FIGHT WORLD LOL thats lowkey some type of brown sticky stuff potato masherboys would do lmaoo
  6. imagine being scottish or w/e the fuck you are lmao you arent even capable of writing properly
  7. http://fided.eop-rs.org/ This trip is definitely one of the few that will be put into EoP's history of Summer 2016. We left today with 82 Erupted Pures looking to kill Fatality, and we exactly that. The trip consisted of a clean 1v1 against Fatality and multiple failed attempts at the Anti-EoP alliance attempting to team on us. The trip initially began by Fatality logging out from us and staying in lobby every time we became remotely close with them. It was not until around thirty minutes into the trip in where they had no other option outside of fighting, and that's where we'll begin. When you go up against a clan similar to Fatality, you already know that when they fight you, if they ever do, that they always think they have some sort of advantage on you. When in reality, we completely understood what was going to happen and still killed them. The fight started south of 13 ports where we had constant aggression and remained +10 throughout the entire fight, until final ownage came to help out Fatality in where all clans walked south. After this fight, that's where brown sticky stuff really hit the fan for Fatality. Usually, they can cover up the fact that they got absolutely smoked in their fights by the fact of another clan crashing, but the next fight no clan came to help them. CP and fo were busy fighting each other, which led to fo not being able to aid Fatality in their time of need, so we literally had Fatality all to ourselves. The fight was literally a slaughter the second it began south of graves. A visual representation of the fight can be viewed here. I'm not even gonna bother explaining to you this fight. Take a look at the pictures to see how big of a slaughter this fight was. We remained 20+ on them at all times. With the alliance clearly being uncoordinated, they made sure that they did not fight any clan without being in the same general area as the other, which eliminated the possibility for any long-term 1v1 like we just had against Fatality which is completely OK. There was no disputing who the winner of that fight was. Anyways, Fatality had enough balls to go multi with final ownage being in a different world and not extremely far away. We hit them and remained up on them for the entirety of the fight until their boyfriends crashed. After the previous hit, within fifteen minutes both alliance clans decided to call it a day. The alliance is clearly working [lol]
  8. Thank you to whoever ran this tournament for being levelheaded.
  9. This will probably be my only reply in regards to this. After round one was completed, I told chokydreams to hop over to a different world in an attempt to finish this fight. Instead of trying to finish the fight, and after losing one round, they decided to call it quits [as if we weren't experiencing the same difficulties round one]. I wouldn't have had a problem with rescheduling the prep if they attempted to continue the prep in the new world where we literally remained untouched [lag wise] for around fifteen minutes without issues while I was trying to tell this chokydreams what was going to happen. The premise of my PMs to chokydreams consisted of, "If you decide to leave, you are forfeiting your rights to have any sort of win in this fight," and in reply chokydreams says "no" and stops responding to me. I don't understand in what world this can be justified for fo's side when we were literally experiencing the same exact issues, but wanted to actually continue the prep instead of calling it quits after losing one round. fo 100% knew what they were getting themselves into by starting the prep, but they chose to go ahead with the prep. That's on them, nobody else. EoP should not be penalized because they decide to call it quits after one round. e: logs 18:19:09 ‹sudo_› holydreams 18:19:13 ‹sudo_› is this your final decision sir 18:19:58 ‹sudo_› ok if you dont respond in the next 30 seconds 18:20:03 ‹sudo_› i am going to assume youre forfeiting against eop 18:20:06 ‹sudo_› in the sharkbrew 50v50 category 18:20:06 ‹holydreams› no
  10. what if we pronounced yikes the same way we pronounce nike

  11. only took 3 of them camping me constantly for the entirety of their fight hehe
  12. http://fided.eop-rs.org/ The last few weeks have been a ticking time bomb for me personally as I knew this day would come closer and closer, the day where it all turns around for fatality. The last few weekends a fatality official, treehugger28, has attempted to leak audio from a few of our events just to be shut down by his leader. EoP went out with one goal this weekend, and that was to kill fatality in spite of them being aided by literally every anti EoP clan (fo, cp, and rd). I think we did a pretty good job at this, but I'll let you be the judge. Eruption of Pures starting: 54 (*) fatality starting: 29 With our trip literally revolving around fatality's, it was pretty boring at the start with them not even logging into the game as a clan, but instead, walking in random worlds for the first 30 minutes of their mandatory PK. With it being way more than 30 minutes of waiting for fatality to actually go to a decent wilderness level, we were pretty fed up and decided to rush them east of 13 ports. The fight was a murder to say the least. We knew that fatality were in contacts with other anti EoP clans since they were willing to fight down 10 people, but killing fatality is the only thing we were concerned about today. In around two minutes, the fight was crashed by final ownage. We walked south and definitely delivered a message to fatality. With the beatdown we just gave fatality, we knew getting a 1v1 from them would be close to non-exsitent, which was completely OK. Like I said at the start of this topic, we went out to kill fatality. RD and fatality were fighting south of bandit camp, and we thought this could be the closest thing to a hit we could get on them considering they were practically in lobby for the rest of their trip if they weren't regrouping. When we rushed this fight, instantly, fatality spammed "on red" which was no surprise for us. We maneuvered ourselves through the fight location while still consistently dropping fatality members regardless that two clans were attacking EoP. I'm not really able to explain how well we executed this hit; you should really watch the video. Around five minutes of fighting and fatality calls a log out while we were fighting redemption, so we called to log out as well. After this, we waited for them to log into RuneScape, again. With final ownage literally being in a 5 level radius of fatality, this really limited our ability to actually hit them, but we made it work with one last hit. Supremacy was fighting fatality on 13 ports so we decided to take advantage of this. We clapped out numerous people sticking out on the stairs and within moments, fatality decides to pull it south to make the target [us] clear. We kept fighting back, but clans decided to join the fight which led fatality to run west to single, in where we camped them in single.
  13. 15:32:56 ‹[Hi]Fake› Hey, if you're not currently in a HPC and are interested in joining one - feel free to come by to drop an intro: www.Supremacy.Pw
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