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Tictac
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People that have been around for a while realize clanning was the best when LPC's were irrelevant/didn't exist. The LPC's should just close and join an actual HPC (FOE/FI/EOP) so their pulls increase and they can take part of large scale (100~) opt fights.

Wrong, in fact the only time large scale (100~) opt fights have taken place is when low level clans have been thriving. If you take any historical precedent of 'up' periods in pure clanning history theres a direct correlation between how successful and competitive low level clanning is to the activity and competition in the higher leveled clan scene. The actual relationship between the two would take too long to explain here so to summarise the general rule seems to be that low level clans reflect on the high level clans.

 

To provide a recent example of a similar situation, prior to Zu/Sup etc opening and snowballing the entire LPC scene last year there were 5 pure clans remaining in the pure community with the '#1' clan pulling 40 or 50. Compare that to now in which the top 3 or 4 clans are pulling 80+ intermittently even hitting 100 on occasion, and the rest below them pulling very healthy numbers the pure community as a whole being in the best position its been in since 2009, and thats both LPCs and HPCs. Speaking of 2009, it was the "LPC" scene that gave birth to Epidemic and DP, two of the most successful clans of that time period (amongst others such as Ascendancy, Calamity etc who made their own mark in their own ways). This crossover is pretty much the blueprint for what the low level clanning scene SHOULD be aiming towards.

 

That being said, I personally prefer the higher level'ed clanning experience because clans should always be striving to be the best and aiming for #1. The LPC scene clans of today seems to be far too happy to claim something like "#1 low level matched" or other such crap when in reality all that means is that that clan is #9 matched overall or whatever. The main problem with the current LPC scene is a lack of ambition. 

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Wrong, in fact the only time large scale (100~) opt fights have taken place is when low level clans have been thriving. If you take any historical precedent of 'up' periods in pure clanning history theres a direct correlation between how successful and competitive low level clanning is to the activity and competition in the higher leveled clan scene. The actual relationship between the two would take too long to explain here so to summarise the general rule seems to be that low level clans reflect on the high level clans.

 

To provide a recent example of a similar situation, prior to Zu/Sup etc opening and snowballing the entire LPC scene last year there were 5 pure clans remaining in the pure community with the '#1' clan pulling 40 or 50. Compare that to now in which the top 3 or 4 clans are pulling 80+ intermittently even hitting 100 on occasion, and the rest below them pulling very healthy numbers the pure community as a whole being in the best position its been in since 2009, and thats both LPCs and HPCs. Speaking of 2009, it was the "LPC" scene that gave birth to Epidemic and DP, two of the most successful clans of that time period (amongst others such as Ascendancy, Calamity etc who made their own mark in their own ways). This crossover is pretty much the blueprint for what the low level clanning scene SHOULD be aiming towards.

 

That being said, I personally prefer the higher level'ed clanning experience because clans should always be striving to be the best and aiming for #1. The LPC scene clans of today seems to be far too happy to claim something like "#1 low level matched" or other such crap when in reality all that means is that that clan is #9 matched overall or whatever. The main problem with the current LPC scene is a lack of ambition. 

 

The problem with the current LPC scene is there's not really a defined combat cap and half the clans that call themselves LPC are really MPC 

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The problem with the current LPC scene is there's not really a defined combat cap and half the clans that call themselves LPC are really MPC

 

The combat cap for LPC's was implemented at the beginning of the first LPC wave in '14 as an agreement among the ~7 clans that opened together to promote competition and growth. 
 
Collectively it was agreed on a number of stuff such as a logical combat cap, defense cap, even a memberlist cap so that all 7 clans could grow at the same pace and fight each other under fair conditions without one clan sprinting ahead and annihilating the entire scene and rendering it obsolete.
 
This worked well and thus, 7 clans grew into contenders rather than a monopoly by one single clan that quickly outlevel'ed / outnumbered the other clans. All because of the combat cap and checks and balances in place. That is the ONLY reason there was ever a defined combat cap. Now, there isn't and shouldn't be a standard combat cap for ANY clans, and they should create one based on their own circumstances if need be.

 

 

 

 

In spoilers because its a little bit of additional reading and not neccessarily important to the topic at hand

 

Obviously, the current true LPC's such as Doom, CD, and your own clan, I think, have combat caps because the wilderness and midweek PK'ing are your main source of competition; having combat caps at lower levels (40-65) makes trips run alot smoother and the clan better as a whole. This makes sense because of the circumstances of how your clan is led.

 

These 'MPC's', on the other hand having a combat cap is limiting them in a way that makes zero sense. It seems the majority only have a combat cap cos "THATS WHAT LPCS DO!", IE, trying to hold on and remain in competition with the true LPCs. They rarely fight in the wilderness and do most of their fighting in clan wars.

 

Once it reaches a certain point combat caps become absolutely worthless. Example; Imperial and previously Trauma etc are/were 83 combat capped or something, what sense does that make? What is the reason for a 83 combat cap? Why not just disregard combat caps completely, irrespective of if they are staying in the 'LPC' scene or moving to the 'HPC' scene?

 

Like I said previously, other than keeping competition close and fair, the combat caps were there so that no other HPC clans could crash them. At 80 combat caps and stuff like that, its already too far that if a clan like EOP WANTED to crash, its likely they'd be able to hit the majority of your members.

 

 

Which brings me full circle to your 'problem' of having to compete with MPC's, which I honestly don't really see as a problem. There is a pervading sense of entitlement in clanning today, particular with LPCs and MPCs; if a clan is out leveled, they won't even attempt to get around that situation but would rather bury their head in the sand and flame them on sharkbrew for being MPC's.

 

LPC's need to man up and realise that if they are not willing to train their levels to match these MPC's, then they need to bump pulls and organisation instead to entirely negate the levels. This is how successful LPC's functioned in the past, by relying on everything else OTHER than levels. Having a win over a clan considered as MPC when your clan is severely outlevelled will do absolute wonders for morale and the growth of the low levelled clans, far more than fighting massers or whatever people do. Every LPC's strategy should be to outorganise and outnumber these MPC clans so that YOUR clan comes out on top. Not totally avoid fighting them cos they outlevel you a little bit.

 

Like I said in the previous post, a complete lack of ambition makes the HPC scene far more entertaining than the LPC scene.

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