I would enjoy a thriving scene with healthy competition if other leaderships acknowledge that the use of mains kill the scenes and don't resort to using them.
BrewCup 6v6 Tournament-
Sharkbrew will be hosting several Miniwar tournaments throughout 2018 to help the Miniwar scene grow and have events aimed specifically for said scene. The first event will be the BrewCup 6v6 Tournament which will be held on January alongside the rest of the categories for the BrewCup which include 20v20, 30v30, 40v40 and possibly fullouts for both Pure and Main Clans. Depending on community reception and signups, we would look to officially give the Miniwar Scene some action this next year. A topic explaining the rest of the Sharkbrew Miniwar Season for 2018 should be out later this month.
The BrewCup Miniwar tournament will have 2 categories: the first category will follow default miniwar rules while the second one will be an old-school style tournament where most +1 weapons will not be permitted.
Pures(Knockout) - Default Rules
Pures(Knockout) - Oldschool Style. Following weapons are not allowed (may still change):
Ballista
Trident
Staff of Dead
Elder Maul
Kodai wand
Dragon Warhammer
New God capes
Twisted Bow
All Spears
Flames of Zamorak
BrewCup Rules-
If there are two teams who represent the same clan, these will face each other in round one automatically. NO EXCEPTIONS
All matches will be best 3 of 5.
Ddos will not be taken as a valid excuse for a redo. This is a general rule for the tournament.
All accounts must be 1-5 defense with no exceptions.
There is no combat cap.
Teams are required to start their matches on established dates. If one or more members fail to show up at the correct time, they will be given a 15 minute buffer. After 15 minutes and the event starts, THEY MAY NO LONGER BE INVOLVED IN THE FIGHT. If this is the case, you must decide if you fight down opts or forfeit the fight.
Teams are allowed to have scrimmage fights before the competitive match, but you cannot scrim the team you will be facing at that moment.
All seeds for this first tournament in our calendar year will be randomized.
Memberlists will be LOCKED, team who competes with a name that is not on their memberlist will be handed an automatic 3-0 loss.
Players will be allowed to participate in a maximum of two teams as we know some would want to participate for Clan and Team. Sharkbrew is not responsible for any decisions taken if both end up meeting up though.
Default time 5EST mass, 5.30EST start.
Poll for what system will be used in the tournament can be found here:
Even though players are allowed a maximum of 2 teams they can participate in, no team can have more than 3 players (3 or less is acceptable) who are also part of other teams. This is to limit a same "unit" making 2 teams to increase their chances of winning.
BrewCup Extra Information-
To mix in with the rest of the BrewCup's tournament system, this will be a Single Elimination tournament.
It will be a short tournament. It could possibly be done in a weekend but to be more flexible we will run it in one week. If you are signing up, it is important you are up to date with the schedule.
Sharkbrew TS will be available for these 6v6 fights.
Depending on the amount of signups, a team that lost might still have an opportunity to qualify for the next round. Try to do your best even if it is looking dull. The bracket system that will be used eliminates 'bye' rounds and instead places a loser of the round where we have an odd number of teams against the team that has not yet fought who would of had a 'bye' in other brackets.
System that will be used to chose the losing team who still has a chance: (In order of priority). Remembering these all refer to the losing team.
Amount of rounds won (2-3 Loss is better than a 0-3 Loss)
Amount of players killed in all rounds.
If there is still a tie between two clans, then we must have these two face each other in a best 3 of 5, before facing the clan who has not fought yet.
Bracket will be made public a few days after sign ups are officially closed.
You are given a maximum of 8 players just in case teams want to rotate players or one of the starters does not make it in time.
Signup Application (PM me the App):
EoP vs Foe - EoP are pretty far ahead right now especially in f2p
Apex vs Px - I think px's rank team is better, if they can get the inactive rage guys to play again they will win
Sup vs Ir - We have never lost a rívalry lmfao
Aao vs outlawz - outlawz are doing great for a clan that has just opened, the fact that aao has already been forced to use mains and mithril against them explains it all
you can say whatever you want about the cape they are in your fall in and not hitting you couldn't be more obvious that it's yours. if you think we had mains present evidence but currently you are just presenting evidence that you had them. Also pure clans are 1-5 to begin with and y'all have a sea of mith so this topic belongs in mains aftermath.
Thank you, gratz on your trip today as well, nice to see a new clan opening, hopefully we can scrap next week, you seem more respectable so far then most clans already.