Jump to content

[VOTE NOW] Standardized prep guidelines for XLPC/LPC/MPC


slushpuppy
 Share

LPC Prep rules  

66 members have voted

  1. 1. LPC

    • No overs =< 60 combat cap, 1 def armor
    • Overs on =< 75 combat, 1 def armor
    • Overs on =< 82 combat, 1 def armor
  2. 2. XLPC

    • No overs, =<60 combat cap, 1 def armor
    • No overs, =<65 combat cap, 1 def armor
  3. 3. MPC

    • Overs on =< 88 combat and 1 -20 defence.
    • Overs on =< 92 combat, 20 def armor
    • Overs on =< 83/89 combat, 1 def armor
    • Overs on =< 87 combat, 1 def armor


Recommended Posts

Only reason I am putting this out in public is that there are emerging LPCs, who do not have ambassador, can have their voices can count.

 

Ever since Sharkbrew introduced the def based clan classification system, there has been much concern about clan wars events regarding the combat levels. I hope these guidelines will quell such concerns.

 

Remember, these are only guidelines and clan leaders are free to modify the rules however they want, however hopefully this will make it easier for clans to obtaining a prep as clan leaders can use these guidelines as a basis for prep negotiations.

 

http://www.sharkbrew.com/community/index.php?/topic/29239-standardized-prep-rules-feedback-from-communit/page-2

 

 

Any options that make it past the 66.66% mark will be further shortlisted and added to the prep guidelines list if reasonable

 

 

**and yes you can vote for more than 1 option

Link to comment
Share on other sites

Lpc - 75cb overs 1 def gear

Xlpc - 60 cb no overs 1 def gear

Mpc - 88 cb overs 1-20 def gear (let the people who chose def be able to use their 20 def gear)

If you're going to split the community with LPC and MPC you may as well create a lower cb cap for LPC. There is literally zero significance of a 75 cb build. May as well make it 78 to allow for maxed range/Mage with overs which in turn becomes pointless because they may as well be MPC. Either cap LPC at 70 to create a big enough gap between LPC and MPC or cap LPC at 73 to allow for maxed 1 def 1 prayer or don't bother splitting it up at all.

Link to comment
Share on other sites

If you're going to split the community with LPC and MPC you may as well create a lower cb cap for LPC. There is literally zero significance of a 75 cb build. May as well make it 78 to allow for maxed range/Mage with overs which in turn becomes pointless because they may as well be MPC. Either cap LPC at 70 to create a big enough gap between LPC and MPC or cap LPC at 73 to allow for maxed 1 def 1 prayer or don't bother splitting it up at all.

Link to comment
Share on other sites

How I see it:

 

XLPC - 60 cb - no overs - 1 def. for the people that enjoy low level pking on baby pures and don't want to max.

 

LPC - 73 cb - no overs - 1 def. there's no significance of a 75cb build. 73 allows for maxed 1 def 1 prayer and still leaves a gap big enough between LPC and MPC.

 

MPC - 88 cb - overs - 1-20 def - 1 def armour. allows for max AGS pures with 52 prayer or maxed initiate pures with 60 attack. Make a decision, if you want 20 def you'll have to sacrifice attack levels.

 

HPC - 112 cb - overs - 1-45 def. allows for zerks/voids that are currently restricted to solo pking. Creates more content for players in the form of building accounts through quests, mini games etc.

 

In terms of splitting the community, if everyone goes out at the same time it prevents multiclanners and tomatos building brown sticky stuff accounts to try and compete in multiple scenes. Rather than pking 2 hours on a weekend then going to another clans trip, it'll give time to pk 4+ hours on a weekend with the one clan and allow for people in different time zones to make trips for at least a little while. Longer trips means more flexibility with IRL commitments.

Link to comment
Share on other sites

How I see it:

 

XLPC - 60 cb - no overs - 1 def. for the people that enjoy low level pking on baby pures and don't want to max.

 

LPC - 73 cb - no overs - 1 def. there's no significance of a 75cb build. 73 allows for maxed 1 def 1 prayer and still leaves a gap big enough between LPC and MPC.

 

MPC - 88 cb - overs - 1-20 def - 1 def armour. allows for max AGS pures with 52 prayer or maxed initiate pures with 60 attack. Make a decision, if you want 20 def you'll have to sacrifice attack levels.

 

HPC - 112 cb - overs - 1-45 def. allows for zerks/voids that are currently restricted to solo pking. Creates more content for players in the form of building accounts through quests, mini games etc.

 

In terms of splitting the community, if everyone goes out at the same time it prevents multiclanners and tomatos building waste product accounts to try and compete in multiple scenes. Rather than pking 2 hours on a weekend then going to another clans trip, it'll give time to pk 4+ hours on a weekend with the one clan and allow for people in different time zones to make trips for at least a little while. Longer trips means more flexibility with IRL commitments.

Invictus was the clan that pushed for the 75 cap before they moved up to 80 or whatever after doom opened you can't expect clans like fs to train up new accs for a lower cap when they have already maxed out at the 75 mark the cap should stay the same or raise.

Link to comment
Share on other sites

How I see it:

 

XLPC - 60 cb - no overs - 1 def. for the people that enjoy low level pking on baby pures and don't want to max.

 

LPC - 73 cb - no overs - 1 def. there's no significance of a 75cb build. 73 allows for maxed 1 def 1 prayer and still leaves a gap big enough between LPC and MPC.

 

MPC - 88 cb - overs - 1-20 def - 1 def armour. allows for max AGS pures with 52 prayer or maxed initiate pures with 60 attack. Make a decision, if you want 20 def you'll have to sacrifice attack levels.

 

HPC - 112 cb - overs - 1-45 def. allows for zerks/voids that are currently restricted to solo pking. Creates more content for players in the form of building accounts through quests, mini games etc.

 

In terms of splitting the community, if everyone goes out at the same time it prevents multiclanners and tomatos building waste product accounts to try and compete in multiple scenes. Rather than pking 2 hours on a weekend then going to another clans trip, it'll give time to pk 4+ hours on a weekend with the one clan and allow for people in different time zones to make trips for at least a little while. Longer trips means more flexibility with IRL commitments.

In all honesty making all brackets go out at the same time won't extend trips. People will still do the same brown sticky stuff, avoid other clans and then end. HPC should just be 101 cap 1 def completely maxed and people can make maxed zerks out of their brown sticky stuff accs now and revive rp/tank clanning. Actually allowing rune into the pure scene will just kill it faster. But I do agree with MPC/LPC/xLPC, though I think the LPC cap should just stay the same @ 75 as those 2 levels will make a lot of people have to re-train accounts and most people are too stubborn/unwilling to do so.

Link to comment
Share on other sites

Overs on =< 92 combat, 20 def armor

@@slushpuppy that option should be deleted it just gives people the motive to train def to 20 considering they are even able to get 75 atk defense should be penalised with the 88 cap they can only have 60 atk with 20 def which puts them at a disadvantage for preps etc and gives people a motive to stay 1 def so they can be a maxed 75 atk pure instead of a brown sticky stuffter acc with 20 def

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...